

The author says:
(Prototype with two possible versions; has Shutterstock watermarks.) This is a 32K word story in the “LitRPG” or “GameLit” genre in which characters are playing some sort of roleplaying game with specific rules. Similar authors: Michael Chatfield, M. H. Johnson, Travis Bagwell. In this one, there’s a post-apocalyptic (21st century) village. Its people learn about a tower built by a game-obsessed AI who challenges them to go there and fight their way to the top, past robots.
Nathan says:
If you’re going for a post-apoc vibe, the second cover is DEFINITELY the way to go. Not only is the figure drawing on the first cover a little off (perspective is hard), the initial impression is one of fantasy, not sci-fi — you have to look longer to realize that there’s actually some tech in the faery-like body armor.
Concentrating on the second cover: I’d see what can be done about making the title bigger; having title and byline the same size is visually confusing, and unless your name is “Stephen King” etc., it’s the title that should probably be larger.
The two layouts I’d play with are one with the title at the top (on two lines), and the subtitle left-justified to the left:
…or maybe subtitle at the very top, and title to the left in that open space, left-justified:
Other comments?